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APPLICATION OF GAME MECHANICS IN SYSTEMS OF CORPORATE TRAINING USING BLENDED LEARNING MODEL

Abstract

The article analyzes the possibilities of introducing game mechanics in the implementation of corporate training systems in order to increase the engagement and motivation of the employees on the basis of the model of blended learning. The basic requirements for such systems and training process are considered. Practical examples related to the use of game mechanics in corporate training systems are described.

About the Authors

A. N. Shikov
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics
Russian Federation


A. P. Bakanova
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics
Russian Federation


K. V. Loginov
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics
Russian Federation


S. A. Okulov
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics
Russian Federation


A. V. Chunaev
Saint Petersburg National Research University of Information Technologies, Mechanics and Optics
Russian Federation


References

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Review

For citations:


Shikov A.N., Bakanova A.P., Loginov K.V., Okulov S.A., Chunaev A.V. APPLICATION OF GAME MECHANICS IN SYSTEMS OF CORPORATE TRAINING USING BLENDED LEARNING MODEL. Informatics and education. 2018;(5):44-48. (In Russ.)

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ISSN 0234-0453 (Print)
ISSN 2658-7769 (Online)